PeerLive is developing a p2p based content distribution framework for
near real-time content.
The objectives are:
To investigate and develop swarming techniques suitable for near
real-time audio-visual content.
To use game theory and the theory of incentives to devise algorithms
and mechanisms for efficient swarming distribution trees resistant to
unfairness caused by selfish behaviour and cheating.
To investigate how QoS can be ensured in such a service. This will
involve looking at how network performance data can be used to optimise
routing through the overlay network.